12/20/2023 0 Comments Mass effect 3 save editor bonus powersNot really true, in both ME2 & ME3 you can save-edit to give yourself bonus powers but for powers specific to another class you had to bind 'StreamLevelIn other_class | GivePower power' to a key to get the power in game. However, the procedure should still be valid for ME2. ![]() Happy save editing.Īre you saying we can do this for ME3 or ME2? Secondly can you do this for other class powers?Īfter attempting this on ME3, it seems they did manage to plug that hole in being able to swap out class powers using a save editor. The nice thing is that unlike ME2, where you had to level up certain powers to a specific level to unlock another power, you do not have that in ME3, so you can keep the class powers you want while replacing others with ones you would rather have, and not have to worry about unlocking that power. Unless someone comes up with a GUI hack, then you can only have 8 powers on the power wheel ( 0 - 7 ).Īdding anymore than 8 powers will not show up on the power wheel, but will show up on your level-up page, so you can level those powers up, but cannot use them, unless you remove a power that you already have and replace it with the desired power. Excpet Wheel Display Index, that indicates what position on the power wheel (the list of your powers that comes up when you press left shift) the power occupies. Most of the rest of the data should be self-explanatory. To add another power you have to get the SFXGameContent name from the coalesced.ini and input that under class name. button when you select collection)Ī box will come up showing all of your class powers and the one bonus power, if you have chosen one, along with their levels. For ME3 it is: Raw Tab > Squad > Player > Powers (click on the. The thing is you have to use a save editor.
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